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Some VFX works for in-game-battle scene.

Gathering some works after the project.
- Drawing Sprite sheets
- Particle systems
- Used some Simple meshes
- Create and retouch shader graphs in purpose

Whirlwind Slash

Flamethrower

Lightning Strike

Sonic wave

Flame Fists

Laser beam

Fire Muzzle

Shield

Simple Explosion with derby

Spread Impact Explosion

Spiritual Explosion

Deadly Explosion

Pierce Attack

Summon a catty sphinx

Poisonous mushroom explosion

Electric shockwave field

Heal

Buff indicator, and dmg up buff

Blood splat

Part of used shader graphs

Part of used shader graphs

Controllable properties by shader graphs

Controllable properties by shader graphs

Part of sprite sheets 1

Part of sprite sheets 1

Part of sprite sheets 2

Part of sprite sheets 2